Coding Exercise 1
Prerequisite Concepts | 12 |
Key Concepts | 14, 17 |
Figure 1 gives the specification of a basic lace in terms of a lace pattern (i.e., a stamping pattern) and an initial artifact.
Write a Bricklayer program that creates a basic lace artifact similar to the one shown in Figure 2. Your creation should make use of randomly generated bricks. However, it is not necessary to have the identical color scheme as the artifact shown in Figure 2. Feel free to create a color scheme of your liking.
Coding Exercise 2
Prerequisite Concepts | 12 |
Key Concepts | 14, 17 |
The lace shown in Figure 4 is a two dimensional adaptation of a well-known three dimensional structure called the Menger Sponge. Its two dimensional version is sometimes referred to as the Menger Carpet. This lace can be constructed from the specification shown in Figure 3.
Write a Bricklayer program that creates a basic lace artifact similar to the one shown in Figure 4. Your creation should make use of randomly generated bricks. However, it is not necessary to have the identical color scheme as the artifact shown in Figure 4. Feel free to create a color scheme of your liking.
Coding Exercise 3
Prerequisite Concepts | 12 |
Key Concepts | 14, 17 |
Figure 5 gives the specification of a basic lace in terms of a lace pattern (i.e., a stamping pattern) and an initial artifact.
Write a Bricklayer program that creates a basic lace artifact similar to the one shown in Figure 6. Your creation should make use of randomly generated bricks. However, it is not necessary to have the identical color scheme as the artifact shown in Figure 6. Feel free to create a color scheme of your liking.
Coding Exercise 4
Prerequisite Concepts | 12 |
Key Concepts | 14, 17 |
Figure 7 gives the specification of a basic lace in terms of a lace pattern (i.e., a stamping pattern) and an initial artifact.
Write a Bricklayer program that creates a basic lace artifact similar to the one shown in Figure 8. Your creation should make use of randomly generated bricks. However, it is not necessary to have the identical color scheme as the artifact shown in Figure 8. Feel free to create a color scheme of your liking.
Coding Exercise 5
Prerequisite Concepts | 12 |
Key Concepts | 14, 17 |
Figure 9 gives the specification of a basic lace in terms of a lace pattern (i.e., a stamping pattern) and an initial artifact.
Write a Bricklayer program that creates a basic lace artifact similar to the one shown in Figure 10. Your creation should make use of randomly generated bricks. However, it is not necessary to have the identical color scheme as the artifact shown in Figure 10. Feel free to create a color scheme of your liking.
Coding Exercise 6
Prerequisite Concepts | 12 |
Key Concepts | 14, 17 |
Figure 11 gives the specification of a basic lace in terms of a lace pattern (i.e., a stamping pattern) and an initial artifact.
Write a Bricklayer program that creates a basic lace artifact similar to the one shown in Figure 12. Your creation should make use of randomly generated bricks. However, it is not necessary to have the identical color scheme as the artifact shown in Figure 12. Feel free to create a color scheme of your liking.
Coding Exercise 7
Prerequisite Concepts | 12 |
Key Concepts | 14, 17 |
Figure 13 gives the specification of a basic lace in terms of a lace pattern (i.e., a stamping pattern) and an initial artifact.
Write a Bricklayer program that creates a basic lace artifact similar to the one shown in Figure 14. Your creation should make use of randomly generated bricks. However, it is not necessary to have the identical color scheme as the artifact shown in Figure 14. Feel free to create a color scheme of your liking.