open Level_4; build(32,32,32); putHollow (7,1,9) [DARKGREEN,GREEN,SPRING] (0,6,0); putHollow (7,1,9) [DARKGREEN,DARKGREEN,GREEN,BROWN,LIGHTBROWN] (0,5,0); putHollow (7,5,9) [DARKBROWN,BROWN,LIGHTBROWN,LIGHTBROWN,LIGHTBROWN] (0,0,0); show "putHollow";